THE CARDS OF THE INFERNAL TAROT

PART ONE:
THE GREAT INFERNAL GOVERNMENT
SYMBOL OF THE SUIT:
THE SNAKE
 
Name + Picture Title Number Rune Color Meaning Uses
Card #1:  LUCIFER
EMPEROR SUPREME OF THE INFERNAL EMPIRE  5 FA REDDISH BLACK Intelligence, Dominion, Power.  Imperial Character.  Supreme rulership over the infernal powers.  To gain rulership, control, and power.  To sharpen the intellect.
Card #2:  BELIAL 
VICEROY OF THE INFERNAL EMPIRE  4 HAGAL VIOLET BLACK Established Order.  The law of revenge.  The power to capture souls.  Easy victories by means of lulling your enemies into carelessness, even sleep.  To stabilize power.  For revenge that involves power play.  To win lawsuits by means of having bureaucrats overlook important things. 
Card #3:  SATAN
GOVERNOR SUPREME OF THE INFERNAL EMPIRE 6 TYR  SHINING BLACK Call for an extreme effort that will lead to assured success.  Accusations.  Tests  Ideal for any magical operation, especially for destructive work. 
Card #4:  BEELZEBUB
GOVERNOR OF THE INFERNAL EMPIRE 3 THORN  BLACKISH GREENISH DIRTY YELLOW The heat is turned up.  Call for action.  You need to look out for number one! For selfish concerns.  For death spells.  To speed things up
Card #5:  ASTAROTH 
GOVERNOR OF THE INFERNAL EMPIRE 7 LAF  GREENISH BROWN Look carefully into propositions.  Good success in anything that requires deceptions.  Theft. Good for deception, and to uncover it.  Helps thieves and embezzlers
Card #6:  PLUTO
GOVERNOR OF THE INFERNAL EMPIRE 8 BAR  IRIDESCENT GLOWING GREEN A minimal effort leads to supreme success.  Overcomes obstacles.  Watch the abyss! To overcome any obstacle.  Threshold to the O.A.I. and to interstellar powers.

PART TWO:
THE SEVEN INFERNAL GRAND DUKES
SYMBOL OF THE SUIT:
THE TRIDENT
 
Name, Title, and Picture Function Realm and # of Servants Number Rune Color Meaning Uses
MEPHISTOPHILIS 
GRAND DUKE 
OF THE MOON 
GRAND DUKE OF UNBOUNDED ILLUSIONS  THE ABYSS OF THE WATERS
180 Servants
180  KA DARK ROYAL PURPLE WITH SILVERY GLIMMER Willingness to learn.  Use of wisdom for fun's sake.  Surprise.  To gain the upper hand with the help of illusions, delusions, trickery, etc.
ARIEL 
GRAND DUKE 
OF MERCURY
GRAND DUKE OF UNBOUNDED LIES PERDITION
72 Servants
72  OS  DARK VIVID ORANGE  Successful deception and trickery.  Be also watchful, because others are likely to deceive you.  Success in business.  Theft.  Success in handling many situations simultaneously. For mental work.  For anything that involves fraud, trickery, art of persuasion, etc. 
ANIFEL 
GRAND DUKE 
OF VENUS 
GRAND DUKE OF BOUNDLESS LUST  THE CLAY OF DEATH 
90 Servants
90 YR LIVELY DARK RED AND DARK GREEN FLAMES  Success in lust and love.  The cacophony of the infernal orchestra.  Orgy. Good for anything involving enjoyment of life.
MARBUEL 
GRAND DUKE 
OF THE SUN 
GRAND DUKE OF INFINITE TYRANNY THE PIT OF DESTRUCTION
45 Servants
45  AR  RED GLOWING GOLD WITH EVER CHANGING SHIMMERS, LIKE MELTING IRON Kingdom and power.  Dictatorship.  Arrogance.  Selfishness that succeeds. For anything that has to do with leadership and domination.
AZIEL
GRAND DUKE 
OF MARS
GRAND DUKE OF UNLIMITED AGGRESSION THE SHADOW OF DEATH
36 Servants
36  SIG  DEEP STEEL BLUE, ALMOST BLACK, WITH DARK RED SPARKS Yours is what you know to seize.  Aggression.  Destruction.  Power through terror To boost aggression.  Excellent for destructive spells. 
AZIABEL 
GRAND DUKE 
OF JUPITER 
SPIRIT OF UNLIMITED GREED AND GLUTTONY THE GATES OF DEATH
18 Servants
18 RIT  DEEP BLACKISH BLUE Success in legal affairs and business.  Wealth.  Greed.  For the same purposes. 
BARBUEL 
GRAND DUKE 
OF SATURN 
GRAND DUKE OF INFINITE OPPRESSION HELL
9 Servants
9 MAN YELLOW-GRAY  Torture, oppression, Sado masochistic leanings, tyranny, success with older persons.  For the same pursuits. 

PART THREE:
THE FIVE GRAND MINISTERS
AND SECRET INFERNAL COUNSELS
SYMBOL OF THE SUIT:
THE BAT
 
Name, Title, and Picture # Servants Infernal Torture Number Rune Color Divinatory Meaning Uses
CARD #14:  ASMODEUS
GRAND MINISTER
7 UNBEARABLE HEAT 7 EH SOLID BLACK Overcoming of obstacles.  Use of the subconscious powers.  Growing beyond limitations. For same as divinatory meaning.  For destructive spells to induce the infernal torture of unquenchable heat. 
CARD #15:  LEVIATHAN
GRAND MINISTER
14 A PIERCING STINK 14 UR DARK GREENISH BLUE Being stuck.  Weakness.  Lack of control.  Dump.  Worthless pursuit A top weapon for destructive spells, to induce the above to the target
CARD #16:  BAAL
GRAND MINISTER
21 DEADLY BITTERNESS 21 NOD SOLID STATIC BROWN, LIKE FECAL MATTER (SHIT BROWN) In a reading, this card means that the querent allows others too much to decide for him/her!  More self assertion is necessary! To lull people into inactivity and complacency or to bring about the infernal torture of bitterness.
CARD #17:  BELPHEGOR
SECRET INFERNAL COUNSEL
28 HORRIBLE HOWLING 28 IS DEEP DARK GREEN The forces of the ego survive.  The animalistic energy within yourself is a tool to your success. For greedy pursuits and to dominate, and to cause the infernal tortures. 
CARD #18:  LUCIFUGE
SECRET INFERNAL COUNSEL
35 TERRIBLE DARKNESS 35 GIBOR ROTATING AND WHIRLING FLAMING DARK DEEP RED The powers of concealment To stay concealed or to conceal things from someone else.  For magical smoke screens. 

 
 

PART FOUR:
THE TWELVE INFERNAL DUKES
SYMBOL OF THE SUIT:
THE INVERTED PENTAGRAM
 
 
Name Title Infernal Realm Number Color Divinatory Meaning Uses
CARD #19:  ASHMUNADAY
DUKE FALSE DEITIES 1 RED Aggression.  Sexual pleasures.  Will power.  Successful beginning For all of the above. 
CARD #20:  KEDEMEL
DUKE LYING SPIRITS  2 RED - ORANGE Money, lust, food, and fun For all of the above
CARD #21:  SET
DUKE VESSELS OF INIQUITY 3 ORANGE Magical powers and rulership.  Power of the spoken word.  Help with letters.  Messages.  Spying.  Lying. For all of the above.
CARD #22:  HASMODAY
DUKE PUNISHERS OF WICKEDNESS 4 ORANGE - YELLOW Illusion, deception, flexibility.  Success in working with people.  Home. For the above.  Good for revenge of any kind.
CARD #23:  SORATH
DUKE JUGGLERS 5 YELLOW Creative Powers.  Dominion.  Luck in lottery.  Love affair.  Tavern. To induce lust.  To tyrannize others.
CARD #24:  HEKATE
DUKE AIRY POWERS 6 GREENISH YELLOW Healing and diseases.  Hard work which remains unnoticed. Detail.  Pickiness. To bring about diseases.  The breath of death.  To sow disorder.
CARD #25:  LILITH
DUKE FURIES, THE SOWERS OF EVIL 7 GREEN Arguments.  Partnerships.  Lust.  Freedom.  Lack of decisiveness.  Infidelity. Ideal for adultery and to sow arguments and discord. 
CARD #26:  BARZABEL
DUKE SIFTERS, OR TRIERS 8 GREEN  - BLUE Shrewdness.  Extreme cruelty.  Concealment.  Intensity. For destructive spells to bring about extreme cruelty. 
CARD #27:  BEHEMOTH
DUKE TEMPTERS, OR ENSNARERS 9 BLUE Voyage.  Moving away from problems.  Enjoyment of life.  Excess in everything. For all of the above. 
CARD #28:  NAMBROTH
DUKE WITCHES 10 BLUE - VIOLET Dominion and Power.  Dictatorship.  Help in career.  Prudence.  Reserved, but aggressive. For the above.  Very good to further career objectives. 
CARD #29:  ZAZEL
DUKE APOSTATES 11 VIOLET Everything has an end.  New beginnings.  Movement.  Group work. In destructive spells same as Baron Samedi. 
CARD #30:  HISMAEL
DUKE INFIDELS 12 VIOLET - RED Illusions, gullibility, empathy.  Too much pity for others may lead to your own downfall. To induce hallucinations and illusions.

GET ACQUAINTED WITH YOUR CARDS!

 The better you know the infernal spirits of the Faustian Tarot, the more effective will your magic be.  Look carefully at each card, its symbolism, and its design.  Then meditate on it and you will detect many more deep meanings and uses of each card.  These are meanings and, especially, uses, which I cannot disclose in this book.  Remember well:  a "white-lighter" will never be capable of giving readings with this powerful deck, let alone perform spells.  The powers of this deck open up only to the true human being.